Quote:
Originally Posted by glumirk
I could get rid of the big glare pretty well using the patch tool in vertical increments following the lines of the architecture. It's not perfect, but combined with a little content aware fill and adding in a softer, prettier flare may help the obvious washout not be so bad...
I also burned the affected faces (midtones at 50% with a soft brush), and more careful burning may get rid of more, but I felt like it made things muddy.
Here's what I got using this sunflare (lowered saturation, increased lightness, and set to soft light with lowered opacity)
Not even close to perfect, but enough to give you an idea, and if you are more familiar with adding sun flare yours may look better.
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This looks GREAT!! (Only wish you had done it to the full res image!! lol!)